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Returning player

Coming back to FFXIV after Endwalker?

You saw the saga end and stepped back. Since then Dawntrail opened a brand-new arc and raised the cap to 100. The catch-up is shorter than most, and we'll show you the handful of things worth doing and what to skip.

Pick up where you left off

Choose the closest match and the planner opens with it filled in. You pick the goals.

What launched while you were gone

  • Dawntrail7.0

    You sail to the New World of Tural as champion for Wuk Lamat in a rite of succession, exploring its cultures and chasing the mystery of a legendary golden city.

The big changes to know

  • Duty Support started covering ARR main-scenario dungeons in 6.1, and later patches kept extending it. Most story dungeons on your way to current can now be run solo with NPCs.
  • Data Center Travel arrived in 6.18: you can visit other data centers in your region and queue with friends there without transferring.
  • Comedy and Causality tomestones were retired. Exchange any you still hold for Poetics.
  • The whole game got a graphical overhaul: new textures, lighting, and character models.
  • Gear now has two dye channels instead of one.
  • Your rotation likely changed. A couple of minutes with a current job guide beats relearning by trial and error.
  • Every endgame tomestone from before the current expansion is Poetics now: the permanent catch-up currency, capped at 2,000. Spend freely as you level.

What this planner does

We don't dump a wiki on you. You get a plan sorted into do first, do next, do if you care, and safe to skip, plus the one rule every returner needs: never gear up in an expansion you're about to leave. The story hands you better gear as you go.

Build my return planWhat's in the live patch