Coming back to FFXIV after Shadowbringers?
You crossed to the First and then took a break. Two expansions have launched since, the level cap jumped to 100, and your old gear is long retired. Don't sweat that last part: push the story and you'll re-gear on the way up.
Pick up where you left off
Choose the closest match and the planner opens with it filled in. You pick the goals.
What launched while you were gone
- Endwalker6.0
The decade-long Hydaelyn and Zodiark saga reaches its climax, taking you from Old Sharlayan and Radz-at-Han to the very edge of the world to hold back the Final Days.
- Dawntrail7.0
You sail to the New World of Tural as champion for Wuk Lamat in a rite of succession, exploring its cultures and chasing the mystery of a legendary golden city.
The big changes to know
- ›A stat squish scaled the big numbers down across the board.
- ›Belts were removed from the game (and from gear/materia).
- ›High-quality crafting materials (HQ mats) were removed.
- ›Duty Support started covering ARR main-scenario dungeons in 6.1, and later patches kept extending it. Most story dungeons on your way to current can now be run solo with NPCs.
- ›Data Center Travel arrived in 6.18: you can visit other data centers in your region and queue with friends there without transferring.
- ›The whole game got a graphical overhaul: new textures, lighting, and character models.
- ›Gear now has two dye channels instead of one.
- ›Your rotation likely changed. A couple of minutes with a current job guide beats relearning by trial and error.
- ›Every endgame tomestone from before the current expansion is Poetics now: the permanent catch-up currency, capped at 2,000. Spend freely as you level.
What this planner does
We don't dump a wiki on you. You get a plan sorted into do first, do next, do if you care, and safe to skip, plus the one rule every returner needs: never gear up in an expansion you're about to leave. The story hands you better gear as you go.
Build my return planWhat's in the live patch